MARSTYPE I

October 13th, 2016 by mroushey

Latest team radmars game jam, this time is for the GB jam 5! Here’s a bunch of the art I made for it.

check it out here:

https://radmars.itch.io/mars-type-i

splash_360gameover_360controlsss_360bigboss_360.png_360.png

radmars_360.png mars2_360.png

all_will_be_animated_360.pnganother_360.pngmore_360.pnghandboss_360.png_360.png headboss_360.png_360.png last_one_360.png player_360.png thisoneisweird_360.png

 

 

 

Adhesion – Chronos: Music visualization

September 13th, 2016 by mroushey

 

chronos

http://www.youtube.com/watch?v=lApSTD31ozk

Programmatic music visualization made in Processing for ‘Chronos’ by Adhesion.

https://adhesion.bandcamp.com/album/universal

http://adhesion.mu/sic/

http://processing.org/

 

Sunset!

August 20th, 2016 by mroushey

robogirlhelmet

Some claymore sketcharoos

August 20th, 2016 by mroushey

 

clareclaymore

More ‘Spirit world’ art.

August 20th, 2016 by mroushey

demon demon2 demon3

I wish I could remember what this was for…

August 20th, 2016 by mroushey

dude

Old paintings from the external HDD

August 20th, 2016 by mroushey

furiosa

ancient_memory

ladybits

Attack on radmars pixels

August 20th, 2016 by mroushey

tinymantinymanblackholeminimars2blackholetinymantinyman

minimars

Grim Gateway pixel dump

August 20th, 2016 by mroushey

grim_gateway

Uncertainty Principle, so many screens…

August 20th, 2016 by mroushey

 

 

This is how I learned never to make an adventure game for a ludum dare jam. @_@ so much art!

uncertanty